Republican lawmakers and conservative media critics pressed President Trump on Thursday to explore new restrictions on the video-game industry, arguing that violent games might have contributed to mass shootings like the recent attack at a high school in Parkland, Fla. read more
While there is no real correlation, considering how unpopular Trump is outside of America (at least as far as I’ve seen), simply by merit of the gaming industry being global, Trump support would likely be reduced when compared to a random group of purely Americans. read more
In 2017, in fact, shooting games made up just 27.5% of all video games sold, according to the NPD Group. And mature-rated games made up just 11% of the games rated by the ESRB. The video game industry is big business in the U.S. Last year, consumers spent $30.4 billion on games and game hardware. Industry revenues have climbed steadily since 2010. read more
Trump said in February that “I’m hearing more and more people say the level of violence on video games is really shaping young people’s thoughts,” but did not say who those people were, or whether they had actually looked into the topic. read more