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When was Terraria created?

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Terraria creator, Andrew "Redigit" Spinks, has explained in several interviews that his plan is to "expand on the whole Terraria universe". However, very little information, aside from this, has been released. Things planned are changes in character progression, the way loot works, and infinite world. read more

Crates collected before Hardmode, but saved to open during Hardmode, will yield Hardmode ores and bars. A wise player will stockpile crates while the fishing is a lot safer, gaining a big head start when they enter Hardmode. read more

IGN praised the game, claiming that Terraria: "expands on the familiar sandbox gameplay with a greater emphasis on combat and adventure." Terraria received the #1 of 2011 Indie of the Year Player Choice on IndieDB. Despite using 2D graphics, Terraria was described as a Minecraft clone by various video gaming media outlets. read more

Terraria was a game highly inspired by Minecraft coded by Re-Logic. The original creator of Terraria's name is Andrew Spinks, or "Redigit". He was helped by Y0raizor and Cenx, and a few others. read more

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