Agricola is a Euro-style board game created by Uwe Rosenberg. It is a worker placement game with a focus on resource management. In Agricola, players are farmers that sow, plow the fields, collect wood, build stables, buy animals, expand their farms and feed their families.
If you know Lords of Waterdeep, the digital version plays like an (admittedly no-frills) shorthand version of the board game. It's fast, snappy, and functional. But if you haven't logged quite a few hours with the cardboard version, the digital edition is inscrutable.
A modern, more elaborate, Chinese game known as Land Battle Chess or Army Chess (Lu Zhan Jun Qi) is a descendant of Jungle, and a cousin of Stratego: It is played on a 5x13 board with two un-occupiable spaces in the middle and each player has 25 playing pieces.
Cosmic Encounter is a 1977 war-themed boardgame which pits players as competing star-spanning civilizations who seek to colonize each other’s star systems. Each extraterrestrial race has its own unique power, while racial selection is determined randomly.
Chess is a two-player strategy board game played on a chessboard, a checkered gameboard with 64 squares arranged in an 8×8 grid. The game is played by millions of people worldwide. Each player begins with 16 pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns.
King of Tokyo is a tabletop game using custom dice, cards, and boards, designed by Richard Garfield and released in 2011. A New York City-based edition, King of New York, was published in 2014. A new version of the game was released in 2016, with all new artwork and characters, as well as mutant monsters, gigantic robots and other creatures.
To make a sequence board game, gather your materials, prepare the board, cut the cards, and glue the cards to the board. This takes about 90 minutes and requires a piece of cardboard, a regular full deck of playing cards, a ruler, a pencil, scissors and glue.
Splendor is a multiplayer card-based board game, designed by Marc André and illustrated by Pascal Quidault, first published in 2014 by Space Cowboys. The board consists of cards laid out in a grid. Players are gem merchants of the Renaissance buying gem mines, transportation, and shops.
Another game, Yap, shows close similarities to Yahtzee; this game was copyrighted by Robert Cissne in 1952. The most important predecessor of Yahtzee is the dice game named "Yacht", which is an English cousin of Generala and dates back to at least 1938.
Blokus Giant is a larger version, with the game board being about 570 mm (22 in) square. Blokus Junior. Blokus Junior is targeted at younger children. Like Blokus Duo, it is played by two players on a 14×14 board but it uses only a subset of the pieces that have a supposedly simpler shape. There are 12 unique pieces.
Forbidden Island is shorter than a game of Pandemic with most games taking around 30-45 minutes. Forbidden Island works as a good filler cooperative game due to its shorter length. At its current cost (less than $15) Forbidden Island is well worth its cost.
This quick playing card game also has the distinction of probably being the lightest and most accessible game in this genre. Sushi Go! is a card drafting and set collection game for 2-5 players that plays in about 15 minutes. Sushi Go! plays best with 4-5 players. Game Overview: Sushi Go! is played over the course of 3 rounds. Each round, players are dealt out a number of cards to begin with. They simultaneously select one card and play it.
Blood Rage is a Viking themed board game designed by Eric Lang and published by CoolMiniOrNot in 2015. Each player controls a clan of mythological Vikings seeking glory as Ragnarok approaches. Played in three ages or rounds, Blood Rage features card drafting, battles and territory control via forces represented by sculpted plastic miniatures.
Terra Mystica is a German-style board game for two to five players designed by Helge Ostertag and Jens Drögemüller. The game was first published by Feuerland Spiele in Germany in 2012, and was later published in English and French by Zman Games and Filosofia Édition in 2013.
Dead of Winter: A Crossroads Game Dead of Winter: A Crossroads Game is an experience that can only be accomplished through the medium of tabletop games. It is a story-centric game about surviving through a harsh winter in an apocalyptic world.
Make sure you understand the rules thoroughly before you start playing - if you know someone who owns a base Pandemic set, maybe play a couple of practise games to get a feel for how the game plays out before starting a Legacy game (or play on the Legacy board using the base rules first to understand it better).
The first game I ever purchased from them is the Shadows Over Camelot board game, and it remains one of my favorites. The premise of Shadows Over Camelot is that you and the other players are facing off against the board, and perhaps one evil traitor that lingers amongst you.
The Camel Up itself is a camel race around a small track of sixteen spaces, with five camels of different colors vying for the title. From two to eight players play bettors on the race, and can place short- and long-term wagers on which camels will finish first or second in a specific leg of the race, or which camels will finish first or last overall when the race ends.