ePSXe is closed source abandonware. It's had 3 updates in the last decade. There are much more accurate emulators and PS1 cores being improved at a much faster rate. One of the problems that the emulation scene has is getting people to move away from ancient, unsupported programs that "mostly work" to faster, more accurate and open codebases.
Dolphin is an open-source Nintendo GameCube and Wii Emulator for Microsoft Windows, Linux, and Mac OS X (Intel-based). It is the first emulator to successfully run commercial GameCube and Wii games, and is still the only emulator capable of running commercial Wii games.
An emulator that can trace its descent from the old PSemu prrogram, EPSXE is an excellent emulator that features a plugin system from its ancestor, allowing users to pick and choose between different methods of GPU, sound, and CD-ROM emulation optimized for your hardware.
The Multi Emulator Super System, often referred to as MESS, is a multi-system emulator that aims to accurately emulate multiple systems, with an added side effect being the ability to play these systems. In total, MESS currently is able to emulate 685 unique systems, as well as 1,771 total system variations.
Virtual Consoles believes that retro gaming isn’t over that’s the mine idea behind the birth of our site. We love to play games on the newest consoles but we also like to do this with good old games too. Thanks to Virtual Consoles you can play your favorite retro computer / console games online, right inside your browser.
Nestopia is a very good NES Emulator with very high accuracy. It is capable of playing most games without any trouble. Nestopia has features like texture scaling and net play. It has been the most popular NES Emulator on this site (and in general) for a long while.
NO$GBA started as a Gameboy Advance debugger but was later released as a normal emulator(version 1.9). It is the first gameboy advance emulator to support multiplayer games on the same pc! Later versions added support for the NintendoDS portable console.
FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU.
This is a cool Nintendo NES emulator for Windows. The system requirements are higher compared to other emulators. Jnes requires at least a Pentium 133 (MMX prefered) and a good video card with 2D acceleration. For Jnes to work properly, you also need to have the latest drivers (video, sound, DirectX) installed.
UltraHLE was released, the first succesful Nintendo 64 emulator. What many thought of as impossible was achieved by UltraHLE as the first (and only) release was able to properly play many popular titles, including Super Mario 64 and Zelda: Ocarina of Time.
Bleem! (styled as bleem!) was a commercial PlayStation emulator released by the Bleem Company in 1999 for IBM-compatible PCs and Dreamcast. It is notable for being one of the few commercial software emulators to be aggressively marketed during the emulated console's lifetime, and was the center of multiple controversial lawsuits.
Project Unreality was a video game console emulator for the Nintendo 64. It was notable for being one of the earliest attempts at Nintendo 64 emulation (predating UltraHLE by nearly a year), and the first Nintendo 64 emulator to successfully boot a commercial game.
Also this code is old as Lemmy stated, it is not supposed to be better than current emulators like 1964 and pj64, etc. But there might be something that is interesting for people. Also it is probably really buggy... so no release info or promises on anything.
Fuse - the Free Unix Spectrum Emulator What is it? Fuse (the Free Unix Spectrum Emulator) was originally, and somewhat unsurprisingly, a ZX Spectrum emulator for Unix. However, it has now also been ported to Mac OS X, which may or may not count as a Unix variant depending on your advocacy position.
VICE is a program that runs on a Unix, MS-DOS, Win32, OS/2, BeOS, QNX 4.x, QNX 6.x, Amiga, Syllable or Mac OS X machine and executes programs intended for the old 8-bit computers. The current version emulates the C64, the C64DTV, the C128, the VIC20, practically all PET models, the PLUS4 and the CBM-II (aka C610/C510).
Chankast is an emulator for the Dreamcast system, it was the first Dreamcast emulator to run commercial games. This emulator is designed for Windows XP or 2003 it won't work under Windows 9x or ME, and you'll find some problems using it under Windows 2000.
Sega Dreamcast Emulators is a 6th Generation console. It was the first console that reserved its spot in the 6th generation of video game consoles.... Layerpoint - Layerpoint is inspiration blog for web designers, developers, bloggers, entrepreneurs and tech users.
We are confident that KiGB is the most compatible and accurate GB/GBC/SGB emulator ever. I would like to thank Anna Kubisty for her kind assistance in the project. 4x4 World Trophy, Carmageddon, Color Panel Demo and multicart games among others are first emulated perfectly in KiGB.
Ars Technica's Sam Machkovech visits Microsoft for a first-hand look at the company's new controller that focuses on accessibility. Jon Brodkin Jon is Ars Technica's senior IT reporter, covering the FCC and broadband, telecommunications, wireless technology, and more.
MetroSpec is a 16/48K Spectrum emulator, supporting .z80 and .sna snapshots, .tap and .tzx tape formats, Spectrum BASIC mode, Sinclair History, SkyDrive import / export, touch screen control, tilt/motion control, and supports both landscape and portrait orientations.
DGen/SDL is a free, open source emulator for Sega Genesis/Mega Drive systems. DGen was originally written by Dave, then ported to SDL by Joe Groff and Phil K. Hornung in 1998. Unfortunately, the project was abandoned at least since 2005 and much of its history gone with its original home page.
CCS64 - A Commodore 64 Emulator - By Per Håkan Sundell CCS64 is a Commodore 64 Emulator for PC and also in the future other platforms. It was developed by me, Per Håkan Sundell, as my Master Thesis at my university in 1995 and have been expanded a lot since then.