Creating a game that will 'make the player cry' has been something developers have attempted for years. Usually, those efforts bomb horribly, coming off as insincere - but every so often there are great successes. We've assembled the games that have caused up to tear up, sniffle, or outright break down and sob.
You remember the ending of The Sixth Sense, right? It's kind of like that, except you also find out you were a terrible father. Final Fantasy 7 catches up on that whole 'mortality' thing. Death isn't really all that frightening in a video game, especially an RPG.
19 Spec Ops: The Line. I can safely say I have only cried in a few games. Two or three. This is one of them. This game is one of them. There are tough moral choices which you think you made the correct one and then boom. A sad moment. The problem is that the reason it is sad was because you did it.
The saddest video game endings are the ones that work hard to undo all the effort we’ve put into the video game up until that point. And boy, did InFamous 2 deliver on that front. The ‘good’ ending has you brutally murdering all the other conduits (superpowered beings) in cold blood before biting the dust yourself.
What Remains of Edith Finch is another artistic achievement for developer Giant Sparrow, a team best known for its PlayStation-exclusive debut, The Unfinished Swan. The studio's second game is an intimate, somber tale documenting the long history of misfortune that follows the Finch family is brimming with an overwhelming sense of beauty and sorrow.
Dear Esther is a first-person exploration video game developed by Thechineseroom for Microsoft Windows, Mac OS X, and Linux. First released in 2008 as a free-to-play modification for the Source game engine, the non-game was entirely redeveloped for a commercial release in 2012.
Not just by the ending, but the whole game was a cold depiction of black mail, and one man’s quest for redemption at a high cost. Playing that game felt like you were alone, whether you were defending rebels from a tyrannical leader, to saving your friend from being hung, or to losing yourself in Tall Trees, becoming the hunted.
To call Metal Gear Solid sad would be an understatement. It is a mopey teenager of a game, staring out the window listening to shoegaze and brooding about our slow species-wide slide into nuclear oblivion and the tragic (but sometimes beautiful!) futility of existence itself.
The Games Ending is an ending which takes Stanley to various game worlds, including Minecraft, Portal, and the original HL2 version of The Stanley Parable. Obtaining The Ending Edit. Exit Stanley's office. At the 2 doors, pick the one on the right. Go into cargo room, take the lift and jump onto the catwalk. Take the blue door 3 times.
Conker’s Bad Fur Day is a game of jokes about bouncing on boobs and pitch forks with googly eyes, yet it has one of the most surprising and saddest endings in gaming. Conker’s journey started so he could save his girlfriend and maybe get some cash on the way, he goes through a bunch of wacky areas, beats some ridiculous bosses and even breaks the forth wall in order to get the programmers to do his bidding.
Thankfully, Horizon Zero Dawn is a real labour of love, more than deserving of all those 5 star reviews. Its allure is routed in simultaneously tackling a number of nuanced topics, ranging from delving into protagonist Aloy's parentage, the underground, forever-mysterious 'Metal World', and how the surrounding environment became populated by ferocious robotic dinosaurs.
Uncharted 4: A Thief's End is an action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment for PlayStation 4 in May 2016. Following Uncharted 3: Drake's Deception, it is the final Uncharted game to feature protagonist Nathan Drake (portrayed by Nolan North).
Star Wars: Knights of the Old Republic is a role-playing video game set in the Star Wars universe. Developed by BioWare and published by LucasArts, the game was released for the Xbox on July 15, 2003, and for Microsoft Windows on November 19, 2003.
There are some games that sneak right past you and hit you in the feels when you are not looking. The funny fine print about these games is that they often end up being some of the most memorable games we ever end up playing. A happy ending can be great and make you feel like you achieved something, but a sad ending can stick with you for life.
Gemini Rue is a cyberpunk graphic adventure game made by Joshua Nuernberger, and published by Wadjet Eye Games. The game uses a point and click interface to interact with the environment to solve puzzles and communicate with characters. A port for iOS devices was released on April 11, 2013.